PC version reviewed. Some spoilers below, so beware.
Sunset over the Wrenhaven River.
"Hah! I shit bigger than you!"
The city guard at the foot of the lamppost has just stomped another wandering rodent into a red smear. He hesitates for a moment, then resumes his patrol up the deserted street, eyes peeled for more. If he should have the misfortune to run into a pack of them, they'll probably eat him alive. At the top of the lamppost I perch, like some improbably large crow, silently thanking heaven for the rats that keep everyone's eyes glued to the ground. High in the air, I might as well be invisible. The citizens of Dunwall, the crumbling London/Edinburgh plague pit where Dishonored is set, don't often look up, so unless I do something noisy like fire a pistol, I'm relatively safe.
Using my Blink ability, a short-range teleport, I cross the street to another street light, from there to an air conditioner on the side of a building, and from there to a third-floor balcony. No one has seen me yet, but I don't know who's behind the balcony door. It turns out to be two more guards, with their backs to me, discussing a body on the table before them, the man I've been sent to find. Before they can turn around, I shoot both with sleep darts and they topple. I toggle my Dark Vision ability and look through the walls and floor to see if anyone else is there. Two guards on the floor below, but they can be ignored. I pick up my snoring victims one by one, and toss them on a table in the next room. If I don't get them off the floor, they might be eaten by the omnipresent rats before they wake up, and the game will count them as my kills. This is not a good thing. For a stealth assassination game full of inventive ways to eliminate your enemies, Dishonored has a remarkable distaste for blood.
The Dark Vision ability at work. The shapes of a guard and a dog, and their cones of vision, as seen through a roof and wall.
I've been sent after the body on the table by a local gang leader, who wants to know what happened to his scout. In return, he's promised to find me an easier way to reach my real target, a high-class whorehouse where I have to do away with two of the patrons, the Pendleton brothers. Later, the gangster offers to eliminate the two himself, without killing them, in return for another favor. I accept, since that's two fewer kills to my account. Later, he lets me in on what he's going to do with them:
See, them Pendletons got these rock mines. Have hundreds of souls working down there, half a mile deep below ground. So I'm gonna shave their heads and cut out their tongues and put 'em in one of their own stinking mines! Then they gonna see life from a different angle.
Which is what your character is doing, though a bit less painfully, seeing life from a different angle.....for details, follow us below the orange springrazor trap.....
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